Optimizations and Story mode minor update

Shadow GladeĀ has updated and now has a much more optimized viewport and post process. I am now getting around 80-120 frames per second in editor. This is very good news.

Foliage was redone, and I am still in the process of making look like it did. The foliage redoing caused a huge frame rate increase.

For story mode, a minimap, toggled by a radio, a new equippable, has been added. A temporary placeholder for airdrops has been implemented, so that I can work on airdrop mechanics. The airdrop inventory is nearly done, and I am very exited.

I have fought a bunch of alligators, and have gotten freaked out. Those buggers are nasty. Be cautious!

Until next time, RK, from MK

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